This page lists all consumables in Fallout 4. |
|
Overview[edit | edit source]
Consumables are objects which, when ingested or consumed by a character, provide various effects. These items can be accessed through the 'Aid' section of a players Pip-Boy menu.
Food[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Angler meatFar Harbor | HP +35, rads +10 | 0.5 | 20 | 10 | |
Ant meatNuka-World | HP +15, rads +7 | 0.1 | 3 | 10 | |
Ash blossom | HP +10, rads +3 | 1 | 6 | 10 | |
AsterFar Harbor | HP +10, rads +2 | 0.1 | 5 | 10 | |
Baked bloatfly | HP +40, Rad Resist +20 | 0.5 | 15 | 10 HP regeneration 600 (Rad Resist) | |
Black bloodleafFar Harbor | HP +10, rads +2 | 0.5 | 5 | 10 | |
Blamco Brand Mac and Cheese | HP +20, rads +6 | 0.1 | 10 | 10 | |
Blamco Brand Mac and Cheese | HP +40 | 0.1 | 15 | 10 | |
BlightFar Harbor | HP +10, rads +2 | 0.1 | 5 | 10 | |
Bloatfly meat | HP +5, rads +6 | 0.5 | 8 | 10 | |
Bloodbug meat | HP +45, rads +9 | 0.5 | 18 | 10 | |
Bloodbug steak | +15 Max HP for 1 hour, HP +105 | 0.5 | 24 | 10 (HP regeneration) 3600 (HP boost) | |
Bloodleaf | HP +10, rads +2 | 0.1 | 5 | 10 | |
Bloodworm meatNuka-World | HP +25, rads +3 | 0.5 | 5 | 10 | |
Brahmin meat | HP +10, rads +8 | 1 | 28 | 10 | |
Brain fungus | HP +10, rads +3 | 0.1 | 6 | 10 | |
Bubblegum | HP +10, rads +1 | 0.1 | 5 | 10 | |
Canned dog food | HP +10, rads +2 | 0.5 | 6 | 10 | |
Carrot | HP +10, rads +3 | 0.1 | 3 | 10 | |
Carrot flower | HP +10, rads +3 | 0.1 | 6 | 10 | |
Cat meat | HP +15, rads +8 | 0.5 | 8 | 10 | |
Cave cricket glandNuka-World | HP +15, rads +7 | 0.1 | 3 | 10 | |
Cave cricket meatNuka-World | HP +15, rads +7 | 0.1 | 50 | 10 | |
Cave fungus | HP +10, rads -10 | 0.1 | 8 | 10 | |
Chicken noodle soupFar Harbor | HP +60, radiation resistance +55 | 1 | 23 | 10 | |
Chicken thighFar Harbor | HP +15, rads +11 | 0.5 | 8 | 10 | |
Cooked softshell meat | HP +85, Max AP +15 | 0.5 | 40 | 10 HP regeneration 3600 (AP boost) | |
Corn | HP +10, rads +3 | 0.1 | 6 | 10 | |
Cotton candy bitesNuka-World | HP +10, rads +1 | 0.5 | 7 | 10 | |
Cram | HP +25, rads +5 | 0.5 | 25 | 10 | |
Crispy cave cricketNuka-World | HP +250, Energy resistance +20 | 1 | 65 | 10 (HP regeneration) 1800 (energy resistance) | |
Crispy squirrel bits | HP +35 | 0.1 | 6 | 10 | |
Dandy Boy Apples | HP +10, rads +3 | 0.5 | 7 | 10 | |
Deathclaw egg | HP +45, rads +7 | 0.1 | 69 | 10 | |
Deathclaw egg omelet | Increases heal rate for 2 hours, HP +115 | 0.1 | 80 | 10 HP regeneration 7200 (heal rate) | |
Deathclaw meat | HP +90, rads +6 | 1 | 110 | 10 | |
Deathclaw steak | HP +185, Agility +1 | 1 | 130 | 10 HP regeneration 3600 (Agility) | |
Deathclaw Wellingham | Increases heal rate, HP +115 | 0.1 | 120 | 10 HP regeneration 7200 (heal rate) | |
Experimental plant | HP +10, rads +5 | 0.1 | 5 | 10 | |
Fancy Lads Snack Cakes | HP +10, rads +4 | 0.1 | 18 | 10 | |
Fancy Lads Snack Cakes (preserved) | HP +25 | 0.1 | 18 | 10 | |
Fever blossomNuka-World | HP +15 | 0.1 | 4 | 10 | |
Food paste | HP +50, Endurance +1 | 0.3 | 0 | 10 HP regeneration 3600 (Endurance) | |
Fresh carrot | HP +20 | 0.1 | 36 | 10 | |
Fresh corn | HP +20 | 0.1 | 36 | 10 | |
Fresh melon | HP +20 | 1 | 36 | 10 | |
Fresh mutfruit | HP +20 | 0.1 | 8 | 10 | |
Fried fog crawlerFar Harbor | HP +125, damage resistance +30 (both increase in foggy and rainy conditions) | 1 | 120 | 1800 | |
Funnel cakeNuka-World | HP +10, rads +1 | 0.1 | 18 | 10 | |
Gatorclaw meatNuka-World | HP +100, rads +3 | 1 | 110 | 10 | |
Gatorclaw steakNuka-World | HP +195, Agility +1 | 1 | 130 | 10 (HP regeneration) 3600 (Agility boost) | |
Gazelle meatNuka-World | HP +60, rads +6 | 1 | 60 | 10 | |
Gazelle steakNuka-World | HP +60, Carry Weight +25 | 1 | 75 | 10 (HP regeneration) 7200 (Carry Weight boost) | |
Ghoul meat | HP +10, rads +10 | 0.3 | 4 | 10 | |
Ghoulrilla meatNuka-World | HP +60 | 1 | 60 | 10 | |
Glowing fungus | HP +10, rads +3 | 0.1 | 6 | 10 | |
Gourd | HP +10, rads +3 | 1 | 6 | 10 | |
Gourd (fresh) | HP +20 | 1 | 36 | 10 | |
Gourd blossom | HP +10, rads +3 | 1 | 6 | 10 | |
Grilled hermit crabFar Harbor | HP +200, +2 Strength, +2 Endurance | 1 | 130 | ||
Grilled NukalurkNuka-World | HP +80, Max AP +12 | 0.5 | 40 | 10 (HP regeneration) 1800 (Action Point boost) | |
Grilled queen NukalurkNuka-World | HP +220, Endurance +3 | 1 | 130 | 10 (HP regeneration) 3600 (Endurance boost) | |
Grilled radroach | HP +30 | 0.5 | 7 | 10 | |
Grilled radstag | +25 Carry Weight | 1 | 60 | 10 HP regeneration 3600 (Carry Weight) | |
Ground mole ratFar Harbor | HP +20, rads +5 | 0.1 | 4 | 10 | |
Gulper innardsFar Harbor | HP +60, rads +6 | 1 | 20 | 10 | |
Gum drops | HP +10, rads +1 | 0.1 | 5 | 10 | |
Happy Birthday Sweet Roll | HP +20, rads +4 | 0 | 0 | 10 | |
Hermit crab meatFar Harbor | HP +100, rads +25 | 0.5 | 22 | 10 | |
Hubflower | HP +10, rads +2 | 0.1 | 5 | 10 | |
Iguana bits | HP +15, rads +5 | 0.1 | 8 | 10 | |
Iguana soup | HP +95 | 1 | 21 | 10 | |
Iguana on a stick | HP +40 | 0.1 | 33 | 10 | |
Instamash | HP +20 | 0.5 | 20 | 10 | |
Institute bottled water | HP +40 | 0.5 | 15 | 10 | |
Institute food packet | HP +25 | 0.5 | 10 | 10 | |
Lure weedFar Harbor | HP +10, rads +2 | 0.1 | 5 | 5 | |
Melon | HP +10, rads +3 | 1 | 6 | 10 | |
Melon | HP +20, rads +3 | 1 | 18 | 10 | |
Melon blossom | HP +10, rads +3 | 1 | 6 | 10 | |
Mirelurk cake | You can breathe underwater, HP +140 | 0.1 | 35 | 10 HP regeneration 1800 (breathing) | |
Mirelurk egg | HP +9, rads +12 | 1 | 0 | 10 | |
Mirelurk egg omelet | HP +45, AP +50 | 0.1 | 30 | 10 | |
Mirelurk jerkyFar Harbor | HP +35, Perception +3, poison resistance +15 | 0.5 | 100 | 10 (HP), 1800 (Perception, poison resist.) | |
Mirelurk meat | HP +35, rads +10 | 0.5 | 18 | 10 | |
Mirelurk queen steak | HP +200, Endurance +2 | 1 | 130 | 10 HP regeneration 3600 (Endurance) | |
Moldy food | HP +5, rads +6 | 0.5 | 1 | 10 | |
Mole rat chunks | HP +50, Max AP +5 | 0.5 | 8 | 10 HP regeneration 900 (AP boost) | |
Mole rat meat | HP +25, rads +7 | 0.5 | 5 | 10 | |
Mongrel dog meat | HP +20, rads +8 | 0.5 | 8 | 10 | |
Mutant hound chops | HP +60, rads -50 | 0.5 | 12 | 10 | |
Mutant hound meat | HP +30, rads +8 | 0.5 | 8 | 10 | |
Mutated fern flower | HP +10, rads +1 | 0.1 | 4 | 10 | |
Mutfruit | HP +10, rads +2 | 0.1 | 8 | 10 | |
Mutt chops | HP +40 | 0.5 | 12 | 10 | |
Mystery baconNuka-World | |||||
Mystery jerkyNuka-World | |||||
Noodle cup | HP +40 | 0.5 | 20 | 10 | |
Nuka Cherry | HP +50, rads +5, AP +25 | 1 | 40 | 10 | |
Nuka-Cola | HP +20, rads +5, AP +10 | 1 | 20 | 10 | |
Nuka-Cola Quantum | HP +400, rads +5, AP +100 | 1 | 50 | 0.1 | 10 |
Nukalurk meatNuka-World | HP +45, rads +6 | 0.5 | 18 | 10 | |
Poached anglerFar Harbor | HP +100, +15 max AP, reduced fall damage | 0.5 | 40 | 10 (HP), 1200 (AP boost, fall damage) | |
Perfectly preserved pie | HP +30 | 0.5 | 20 | 10 | |
Pork n' Beans | HP +20, rads +6 | 0.5 | 10 | 10 | |
Potato crisps | HP +10, rads +7 | 0.1 | 7 | 10 | |
Potted meat | HP +40, rads +12 | 1 | 25 | 10 | |
Preserved InstaMash | HP +45 | 0.5 | 23 | 10 | |
Pristine deathclaw egg | HP +45, rads +7 | 0.1 | 69 | 10 | |
Queen mirelurk meat | HP +10, rads +25, Endurance +1 | 0.5 | 22 | 10 HP regeneration 3600 (Endurance) | |
Queen Nukalurk meatNuka-World | HP +120, Endurance +2, rads +28 | 0.5 | 22 | 10 | |
Rabbit legFar Harbor | HP +10, rads +8 | 1 | 7 | 10 | |
Rad-rat meatNuka-World | HP +25, rads +2 | 0.5 | 5 | 10 | |
Rad-rat steakNuka-World | HP +48, max AP +5 | 1 | 8 | ||
Radroach meat | HP +15, rads +11 | 0.1 | 3 | 10 | |
Radscorpion egg | HP +35, rads +11 | 0.1 | 48 | 10 | |
Radscorpion egg omelet | Cure all addictions, HP +75 | 0.1 | 65 | 10 | |
Radscorpion meat | HP +75, rads +13 | 1 | 55 | 10 | |
Radscorpion steak | HP +150, Energy Resist +25 | 1 | 65 | 10 HP regeneration 3600 (Energy Resist) | |
Radstag meat | HP +60, rads +13 | 1 | 50 | 10 | |
Radstag stew | HP +150, Energy Resist +30 | 1 | 60 | 10 HP regeneration 3600 (Energy Resist) | |
Raw fog crawler meatFar Harbor | HP +90, rads +6 | 1 | 110 | 10 | |
Razorgrain | HP +10, rads +2 | 0.1 | 5 | 10 | |
Ribeye steak | HP +110 | 1 | 40 | 10 | |
Roasted antNuka-World | HP +45 | 0.5 | 7 | 10 | |
Roasted bloodwormNuka-World | HP +20, radiation resistance +10 | 0.5 | 10 | ||
Roasted mirelurk meat | HP +70, Max AP +10 | 0.5 | 40 | 10 HP regeneration 1800 (AP boost) | |
Salisbury Steak | HP +30, rads +9 | 0.5 | 20 | 10 | |
Salisbury Steak (preserved) | HP +60 | 0.5 | 25 | 10 | |
Seasoned rabbit skewersFar Harbor | HP +45, Luck +1 | 0.1 | 15 | 10 (HP), 1800 (Luck) | |
Silt bean | HP +10, rads +3 | 0.1 | 6 | 10 | |
Slocum's BuzzBites | HP -10, Max AP +25, Perception +1 | 0.5 | 0 | 3600 (AP boost), 3600 (Perception) | |
Softshell mirelurk meat | HP +40, rads +15 | 0.5 | 22 | 10 | |
Squirrel bits | HP +15, rads +5 | 0.1 | 4 | 10 | |
Squirrel stew | +2% XP gain for 2 hours, HP +105 | 1 | 24 | 10 HP regeneration 7200 (XP boost) | |
Squirrel on a stick | HP +45 | 0.1 | 15 | 10 | |
Stingwing filet | HP +130, Perception +1 | 0.5 | 35 | 10 | |
Stingwing meat | HP +65, rads +9 | 0.5 | 30 | 10 HP regeneration 3600 (Perception) | |
Sugar Bombs | HP +15, rads +7 | 0.5 | 11 | 10 | |
Sugar Bombs (preserved) | HP +30 | 0.5 | 14 | 10 | |
Sweet roll | HP +20, rads +4 | 0.1 | 9 | 10 | |
Synthetic gorilla meat | HP +30 | 1 | 28 | 10 | |
Tarberry | HP +10, rads +2 | 0.1 | 5 | 10 | |
Tasty deathclaw omelette | Increases heal rate, HP +115, Max HP +50 | 0.1 | 100 | 10 HP regeneration 7200 (heal rate), 7200 (HP boost) | |
Tato | HP +10, rads 5 | 0.5 | 7 | 10 | |
Tato flower | HP +10, rads +5 | 0.5 | 7 | 10 | |
The Captain's FeastFar Harbor | +10% experience points | 0.5 | 1000 | 7200 | |
Thistle | HP +10, rads +5 | 0.1 | 5 | 10 | |
Vegetable soup | +25 Rad Resist for 1 hour, HP +55 | 1 | 13 | 10 HP regeneration 3600 (Rad Resist) | |
Wild corn | HP +10, rads +3 | 0.1 | 6 | 10 | |
Wild mutfruit | HP +10, rads +2 | 0.1 | 8 | 10 | |
Wild razorgrain | HP +10, rads +2 | 0.1 | 5 | 10 | |
Wild tarberry | HP +10, rads +2 | 0.1 | 5 | 10 | |
Wolf meatFar Harbor | HP +20, rads +8 | 0.5 | 8 | 10 | |
Wolf ribsFar Harbor | HP +60, night vision, bonus weapon accuracy | 0.5 | 16 | 10 (HP), 300 (vision and accuracy) | |
Yao guai meat | HP +80, rads +6 | 1 | 85 | 10 | |
Yao guai ribs | HP +165, Damage Resist +15 | 1 | 90 | 10 (heal), 3600 (Damage Resist) | |
Yao guai roast | +10 melee damage, HP +210 | 1 | 110 | 10 HP regeneration 3600 (Melee boost) |
Drinks[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Blood pack | HP +50 | 0.1 | 10 | 10 | |
Dirty water | HP +20, rads +7 | 0.5 | 5 | 10 | |
Drugged water | HP +20, rads +7, Perception -1 | 0.5 | 8 | 0.5 | 10 HP regeneration 120 (Perception) |
Deezer's lemonade | HP +50 | 0.5 | 1 | 10 | |
Ice cold Nuka Cherry | HP +75, rads +5, AP +35 | 1 | 40 | 10 | |
Ice cold Nuka Cola | HP +45, rads +5, AP +20 | 1 | 20 | 10 | |
Ice cold Nuka-Cola OrangeNuka-World | |||||
Ice cold Nuka Cola Quantum | HP +650, rads +5, AP +125 | 1 | 50 | 0.1 | 10 |
Ice cold Nuka-Cola QuartzNuka-World | |||||
Ice cold Nuka-Cola VictoryNuka-World | |||||
Ice cold Nuka-Cola WildNuka-World | |||||
Ice Cold Nuka-GrapeNuka-World | |||||
Ice cold VimFar Harbor | HP +55, AP +10 | 1 | 20 | 10 | |
Ice cold Vim Captains BlendFar Harbor | HP +700, +120 AP, -2 Charism, Scent of the Sea | 1 | 50 | 10 (HP and AP), 120 (Charisma and Scent of the Sea) | |
Ice cold Vim QuartzFar Harbor | HP +75, AP +35, +20 carry weight | 1 | 40 | 5 (HP and AP), 300 (carry weight) | |
Ice cold Vim RefreshFar Harbor | HP +75, AP +60, +12 AP regeneration | 1 | 40 | 10 (HP), 5 (AP), 60 (AP regen) | |
Newka-ColaNuka-World | HP +200, AP +50 | 1 | 20 | 10 | |
Nuka-BerryNuka-World | HP +200, AP +50, rads - 500 | 1 | 20 | 10 | |
Nuka-BuzzNuka-World | HP +35, AP +125 | 1 | 20 | 10 | |
Nuka-CideNuka-World | HP +1200, AP +300, +50 max HP, +20 max AP, +35 radiation resistance, + 35 carry weight | 1 | 20 | ||
Nuka-Cola OrangeNuka-World | HP +100, AP +50, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-Cola QuartzNuka-World | AP +250, rads +11 | 1 | 40 | 10 | |
Nuka-Cola VictoryNuka-World | HP +840, rads +11 | 1 | 40 | 10 | |
Nuka-Cola WildNuka-World | HP +20, AP +20, rads +2 | 1 | 20 | 10 | |
Nuka-CoolerNuka-World | HP +1200, AP +349, max HP +50, max AP +20 | 1 | 20 | ||
Nuka-FancyNuka-World | HP +100. AP +100 | 1 | 20 | 10 | |
Nuka-FreeNuka-World | HP +130 | 1 | 20 | 10 | |
Nuka-FruttiNuka-World | HP +200, AP +50, rads -500, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-GrapeNuka-World | HP +100, AP +50, rads -400 | 1 | 20 | 10 | |
Nuka-HeartyNuka-World | HP +150, AP +50, carry weight +25 | 1 | 20 | 10 | |
Nuka-LixirNuka-World | HP +100, damage resistance +35, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-LoveNuka-World | HP +100, AP +300 | 1 | 20 | 10 | |
Nuka-PowerNuka-World | Carry weight +60 | 1 | 20 | ||
Nuka-PunchNuka-World | HP +100, AP +50, max HP +30, max AP +10, -500 rads | 1 | 20 | ||
Nuka-RayNuka-World | HP +999, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-RushNuka-World | HP +999, AP +40 | 1 | 20 | 10 | |
Nuka-SunriseNuka-World | HP +100, AP +50, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-TwinNuka-World | HP +100, AP +50 | 1 | 20 | 10 | |
Nuka-VoidNuka-World | Max hit points +30, max AP +10, carry weight +25 | 1 | 20 | ? | |
Nuka-XtremeNuka-World | Max HP +30. Max AP +10, rads -500 | 1 | 20 | ||
Purified water | HP +40 | 0.5 | 20 | 10 | |
Raw sapFar Harbor | HP +20, rads +2 | 0.5 | 12 | 10 | |
VimFar Harbor | HP +30, AP +10 | 1 | 20 | 10 (HP), 5 (AP) | |
Vim Captain's BlendFar Harbor | HP +600, AP +100, -2 Charisma, Scent of the Sea | 1 | 50 | 10 (HP), 120 (Charisma and Scent of the Sea) | |
Vim QuartzFar Harbor | HP +75, AP +25, +15 carry weight | 1 | 40 | 10 (HP), 5 (AP), 300 (carry weight) | |
Vim RefreshFar Harbor | HP +50, +35 AP, +10 AP regeneration | 1 | 40 | 10 (HP), 5 (AP), 60 (AP regen) | |
Ware's brewFar Harbor | HP +100, rads -100 | 0.5 | 12 | 10 |
Alcohol[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Beer | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Bobrov's best moonshine | Charisma +1, Strength +1, Intelligence -1, Max HP +25 | 0.5 | 30 | 0.15 | 300 |
Bourbon | Endurance +1, Strength +1, Intelligence -1 | 1 | 7 | 0.05 | 240 |
Dirty Wastelander | Intelligence -2, Strength +3, Charisma +1 | 0.5 | 10 | 0.1 | 300 |
Fire BellyFar Harbor | HP -30, variable bonus to attack damage based on current health | 0.1 | 48 | 0.25 | |
Gwinnett Ale | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Brew | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Lager | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Pale | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Pilsner | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Stout | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Ice cold beer | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Ale | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Brew | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Lager | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Pale | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Pilsner | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Stout | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Nuka-Cola DarkNuka-World | |||||
Nuka-BombdropNuka-World | Strength +1, Endurance +1, Agility +1 | 1 | 20 | ? | 240 |
Nuka-Cola DarkNuka-World | Strength +1, Endurance +1, Perception -1 | 1 | 50 | 0.05 | 240 |
Poisoned wine | Strength +1, Intelligence -1, Max AP +15 | 1 | 50 | 0.05 | 180 |
Rum | Agility +1, Strength +1, Intelligence -1 | 1 | 8 | 0.05 | 240 |
Vodka | Max HP +25, Strength +1, Intelligence -1 | 1 | 5 | 0.05 | 240 |
Whiskey | Strength +2, Intelligence -1 | 1 | 5 | 0.05 | 240 |
Chems[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Addictol | Cures all addictions. | 0.1 | 125 | ||
Agile sludgepakFar Harbor | Rads +150, variable increases to AP regeneration rate | 0.1 | 48 | 720 | |
Antibiotics (Survival difficulty) | Cures diseases | 0.1 | 75 | ||
Berry Mentats | Highlights living targets. | 0.1 | 60 | 0.1 | 480 |
Buffjet | Slows time for 15 seconds. Strength +3, Endurance +3, Max HP +65, Max AP +35 | 0.1 | 75 | 0.15 | 15 |
Buffout | Strength +2, Endurance +2, Max HP +50 | 0.1 | 45 | 0.1 | 300 |
Bufftats | Strength +3, Endurance +3, Max HP +65, Perception +3 | 0.1 | 75 | 0.15 | 480 |
Calmex | ×2 sneak attack multiplier, Perception +3, Agility +3 | 0.1 | 100 | 0.35 | 480 |
Calmex silkNuka-World | ×2 sneak attack multiplier, Perception +3, Agility +3, Luck +3 | 0.1 | 250 | 0.35 | 0.1 |
Curie's Healthpak | HP +35, rads -300 | 0.5 | 90 | ||
Daddy-O | Intelligence +3, Perception +3, Charisma -2 | 0.1 | 50 | 0.15 | 600 |
Day Tripper | Luck +3, Charisma +3, Strength -2 | 0.1 | 40 | 0.15 | 300 |
Durable sludgepakFar Harbor | Rads +150, variable increases to damage resistance | 0.1 | 48 | 720 | |
Fury | Increases melee damage by 50%. | 0.1 | 70 | 0.15 | 480 |
Glowing blood pack | HP +40%, Rad Resist +75 | 0.1 | 30 | 5 (heal), 600 (Rad Resist) | |
Grape Mentats | Buy for 10% lower, sell for 10% higher; Charisma +5 | 0.1 | 60 | 0.1 | 480 |
Herbal anodyne (Survival difficulty) | Improves resistance against insomnia and weakness | 0.5 | 20 | ||
Herbal antimicrobial (Survival difficulty) | Improves resistance against infections and parasites | 0.5 | 20 | ||
Herbal stimulant (Survival difficulty) | Improves resistance against fatigue and lethargy | 0.5 | 20 | ||
Irradiated blood | HP +50, rads +20 | 0.3 | 50 | 5 | |
Jet | Slows time for 10 seconds. | 0.1 | 50 | 0.1 | 10 |
Jet Fuel | Increased AP recovery rate. | 0.1 | 60 | 0.15 | 480 |
Med-X | Damage Resist +25 | 0.1 | 50 | 0.1 | 300 |
Mentats | Intelligence +2, Perception +2 | 0.1 | 50 | 0.1 | 300 |
Mysterious serum | Damage Resist +50, rads -36,000 | 0.1 | 25 | 3600 | |
Orange Mentats | +10% V.A.T.S. accuracy. | 0.1 | 60 | 0.1 | 480 |
Overdrive | +25% Critical Chance, Damage +25% | 0.1 | 55 | 0.15 | 480 |
Psycho | Damage +25%, Damage Resist +25 | 0.1 | 50 | 0.1 | 300 |
Psychobuff | Damage +25%, Strength +3, Endurance +3, Max HP +65 | 0.1 | 70 | 0.15 | 480 |
Psycho Jet | Slows time for 15 seconds, Damage +25%, Damage Resist +35, Max AP +35 | 0.1 | 70 | 0.15 | 480 |
Psychotats | Damage +25%, Damage Resist +15, Perception +3 | 0.1 | 70 | 0.15 | 480 |
RadAway | Rads -300 | 0.1 | 80 | 5 | |
Rad-X | Rad Resist +100 | 0.1 | 40 | 180 | |
Refreshing beverage | Cures all addictions, HP +500, rads -1000 | 0.5 | 110 | ||
Resilient sludge cocktailFar Harbor | Radiation resistance -150, max HP +75 | 0.5 | 12 | 720 | |
Skeeto Spit | Max HP +25 | 0.1 | 40 | 1200 | |
Smooth OperatorNuka-World | Charisma +3, Bartering is 10% easier | 0.1 | 60 | ||
Stimpak | HP +30% | 0 | 48 | 5 | |
Strong sludge cocktailFar Harbor | Rads +150, variable bonuses to Strength| width=10%| | ||||
Ultrajet | Slows time for 15 seconds, Max AP +100 | 0.1 | 67 | 0.15 | 15 |
Vault 81 cure | HP +50% | 0.3 | 400 | 5 | |
X-111 Compound | Rads -600 | 0.3 | 40 |
Miscellaneous[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Gulper slurryFar Harbor | Activates stealth field | 1 | 80 | 10 | |
Robot repair kitAutomatron | Robot companion HP +30% | 0.1 | 48 | 10 | |
Stealth Boy | Activates stealth field | 1 | 100 | 30 |
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Fallout_4_consumables&oldid=2139947'
This page lists all consumables in Fallout 4. |
|
Overview[edit | edit source]
Consumables are objects which, when ingested or consumed by a character, provide various effects. These items can be accessed through the 'Aid' section of a players Pip-Boy menu.
Food[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Angler meatFar Harbor | HP +35, rads +10 | 0.5 | 20 | 10 | |
Ant meatNuka-World | HP +15, rads +7 | 0.1 | 3 | 10 | |
Ash blossom | HP +10, rads +3 | 1 | 6 | 10 | |
AsterFar Harbor | HP +10, rads +2 | 0.1 | 5 | 10 | |
Baked bloatfly | HP +40, Rad Resist +20 | 0.5 | 15 | 10 HP regeneration 600 (Rad Resist) | |
Black bloodleafFar Harbor | HP +10, rads +2 | 0.5 | 5 | 10 | |
Blamco Brand Mac and Cheese | HP +20, rads +6 | 0.1 | 10 | 10 | |
Blamco Brand Mac and Cheese | HP +40 | 0.1 | 15 | 10 | |
BlightFar Harbor | HP +10, rads +2 | 0.1 | 5 | 10 | |
Bloatfly meat | HP +5, rads +6 | 0.5 | 8 | 10 | |
Bloodbug meat | HP +45, rads +9 | 0.5 | 18 | 10 | |
Bloodbug steak | +15 Max HP for 1 hour, HP +105 | 0.5 | 24 | 10 (HP regeneration) 3600 (HP boost) | |
Bloodleaf | HP +10, rads +2 | 0.1 | 5 | 10 | |
Bloodworm meatNuka-World | HP +25, rads +3 | 0.5 | 5 | 10 | |
Brahmin meat | HP +10, rads +8 | 1 | 28 | 10 | |
Brain fungus | HP +10, rads +3 | 0.1 | 6 | 10 | |
Bubblegum | HP +10, rads +1 | 0.1 | 5 | 10 | |
Canned dog food | HP +10, rads +2 | 0.5 | 6 | 10 | |
Carrot | HP +10, rads +3 | 0.1 | 3 | 10 | |
Carrot flower | HP +10, rads +3 | 0.1 | 6 | 10 | |
Cat meat | HP +15, rads +8 | 0.5 | 8 | 10 | |
Cave cricket glandNuka-World | HP +15, rads +7 | 0.1 | 3 | 10 | |
Cave cricket meatNuka-World | HP +15, rads +7 | 0.1 | 50 | 10 | |
Cave fungus | HP +10, rads -10 | 0.1 | 8 | 10 | |
Chicken noodle soupFar Harbor | HP +60, radiation resistance +55 | 1 | 23 | 10 | |
Chicken thighFar Harbor | HP +15, rads +11 | 0.5 | 8 | 10 | |
Cooked softshell meat | HP +85, Max AP +15 | 0.5 | 40 | 10 HP regeneration 3600 (AP boost) | |
Corn | HP +10, rads +3 | 0.1 | 6 | 10 | |
Cotton candy bitesNuka-World | HP +10, rads +1 | 0.5 | 7 | 10 | |
Cram | HP +25, rads +5 | 0.5 | 25 | 10 | |
Crispy cave cricketNuka-World | HP +250, Energy resistance +20 | 1 | 65 | 10 (HP regeneration) 1800 (energy resistance) | |
Crispy squirrel bits | HP +35 | 0.1 | 6 | 10 | |
Dandy Boy Apples | HP +10, rads +3 | 0.5 | 7 | 10 | |
Deathclaw egg | HP +45, rads +7 | 0.1 | 69 | 10 | |
Deathclaw egg omelet | Increases heal rate for 2 hours, HP +115 | 0.1 | 80 | 10 HP regeneration 7200 (heal rate) | |
Deathclaw meat | HP +90, rads +6 | 1 | 110 | 10 | |
Deathclaw steak | HP +185, Agility +1 | 1 | 130 | 10 HP regeneration 3600 (Agility) | |
Deathclaw Wellingham | Increases heal rate, HP +115 | 0.1 | 120 | 10 HP regeneration 7200 (heal rate) | |
Experimental plant | HP +10, rads +5 | 0.1 | 5 | 10 | |
Fancy Lads Snack Cakes | HP +10, rads +4 | 0.1 | 18 | 10 | |
Fancy Lads Snack Cakes (preserved) | HP +25 | 0.1 | 18 | 10 | |
Fever blossomNuka-World | HP +15 | 0.1 | 4 | 10 | |
Food paste | HP +50, Endurance +1 | 0.3 | 0 | 10 HP regeneration 3600 (Endurance) | |
Fresh carrot | HP +20 | 0.1 | 36 | 10 | |
Fresh corn | HP +20 | 0.1 | 36 | 10 | |
Fresh melon | HP +20 | 1 | 36 | 10 | |
Fresh mutfruit | HP +20 | 0.1 | 8 | 10 | |
Fried fog crawlerFar Harbor | HP +125, damage resistance +30 (both increase in foggy and rainy conditions) | 1 | 120 | 1800 | |
Funnel cakeNuka-World | HP +10, rads +1 | 0.1 | 18 | 10 | |
Gatorclaw meatNuka-World | HP +100, rads +3 | 1 | 110 | 10 | |
Gatorclaw steakNuka-World | HP +195, Agility +1 | 1 | 130 | 10 (HP regeneration) 3600 (Agility boost) | |
Gazelle meatNuka-World | HP +60, rads +6 | 1 | 60 | 10 | |
Gazelle steakNuka-World | HP +60, Carry Weight +25 | 1 | 75 | 10 (HP regeneration) 7200 (Carry Weight boost) | |
Ghoul meat | HP +10, rads +10 | 0.3 | 4 | 10 | |
Ghoulrilla meatNuka-World | HP +60 | 1 | 60 | 10 | |
Glowing fungus | HP +10, rads +3 | 0.1 | 6 | 10 | |
Gourd | HP +10, rads +3 | 1 | 6 | 10 | |
Gourd (fresh) | HP +20 | 1 | 36 | 10 | |
Gourd blossom | HP +10, rads +3 | 1 | 6 | 10 | |
Grilled hermit crabFar Harbor | HP +200, +2 Strength, +2 Endurance | 1 | 130 | ||
Grilled NukalurkNuka-World | HP +80, Max AP +12 | 0.5 | 40 | 10 (HP regeneration) 1800 (Action Point boost) | |
Grilled queen NukalurkNuka-World | HP +220, Endurance +3 | 1 | 130 | 10 (HP regeneration) 3600 (Endurance boost) | |
Grilled radroach | HP +30 | 0.5 | 7 | 10 | |
Grilled radstag | +25 Carry Weight | 1 | 60 | 10 HP regeneration 3600 (Carry Weight) | |
Ground mole ratFar Harbor | HP +20, rads +5 | 0.1 | 4 | 10 | |
Gulper innardsFar Harbor | HP +60, rads +6 | 1 | 20 | 10 | |
Gum drops | HP +10, rads +1 | 0.1 | 5 | 10 | |
Happy Birthday Sweet Roll | HP +20, rads +4 | 0 | 0 | 10 | |
Hermit crab meatFar Harbor | HP +100, rads +25 | 0.5 | 22 | 10 | |
Hubflower | HP +10, rads +2 | 0.1 | 5 | 10 | |
Iguana bits | HP +15, rads +5 | 0.1 | 8 | 10 | |
Iguana soup | HP +95 | 1 | 21 | 10 | |
Iguana on a stick | HP +40 | 0.1 | 33 | 10 | |
Instamash | HP +20 | 0.5 | 20 | 10 | |
Institute bottled water | HP +40 | 0.5 | 15 | 10 | |
Institute food packet | HP +25 | 0.5 | 10 | 10 | |
Lure weedFar Harbor | HP +10, rads +2 | 0.1 | 5 | 5 | |
Melon | HP +10, rads +3 | 1 | 6 | 10 | |
Melon | HP +20, rads +3 | 1 | 18 | 10 | |
Melon blossom | HP +10, rads +3 | 1 | 6 | 10 | |
Mirelurk cake | You can breathe underwater, HP +140 | 0.1 | 35 | 10 HP regeneration 1800 (breathing) | |
Mirelurk egg | HP +9, rads +12 | 1 | 0 | 10 | |
Mirelurk egg omelet | HP +45, AP +50 | 0.1 | 30 | 10 | |
Mirelurk jerkyFar Harbor | HP +35, Perception +3, poison resistance +15 | 0.5 | 100 | 10 (HP), 1800 (Perception, poison resist.) | |
Mirelurk meat | HP +35, rads +10 | 0.5 | 18 | 10 | |
Mirelurk queen steak | HP +200, Endurance +2 | 1 | 130 | 10 HP regeneration 3600 (Endurance) | |
Moldy food | HP +5, rads +6 | 0.5 | 1 | 10 | |
Mole rat chunks | HP +50, Max AP +5 | 0.5 | 8 | 10 HP regeneration 900 (AP boost) | |
Mole rat meat | HP +25, rads +7 | 0.5 | 5 | 10 | |
Mongrel dog meat | HP +20, rads +8 | 0.5 | 8 | 10 | |
Mutant hound chops | HP +60, rads -50 | 0.5 | 12 | 10 | |
Mutant hound meat | HP +30, rads +8 | 0.5 | 8 | 10 | |
Mutated fern flower | HP +10, rads +1 | 0.1 | 4 | 10 | |
Mutfruit | HP +10, rads +2 | 0.1 | 8 | 10 | |
Mutt chops | HP +40 | 0.5 | 12 | 10 | |
Mystery baconNuka-World | |||||
Mystery jerkyNuka-World | |||||
Noodle cup | HP +40 | 0.5 | 20 | 10 | |
Nuka Cherry | HP +50, rads +5, AP +25 | 1 | 40 | 10 | |
Nuka-Cola | HP +20, rads +5, AP +10 | 1 | 20 | 10 | |
Nuka-Cola Quantum | HP +400, rads +5, AP +100 | 1 | 50 | 0.1 | 10 |
Nukalurk meatNuka-World | HP +45, rads +6 | 0.5 | 18 | 10 | |
Poached anglerFar Harbor | HP +100, +15 max AP, reduced fall damage | 0.5 | 40 | 10 (HP), 1200 (AP boost, fall damage) | |
Perfectly preserved pie | HP +30 | 0.5 | 20 | 10 | |
Pork n' Beans | HP +20, rads +6 | 0.5 | 10 | 10 | |
Potato crisps | HP +10, rads +7 | 0.1 | 7 | 10 | |
Potted meat | HP +40, rads +12 | 1 | 25 | 10 | |
Preserved InstaMash | HP +45 | 0.5 | 23 | 10 | |
Pristine deathclaw egg | HP +45, rads +7 | 0.1 | 69 | 10 | |
Queen mirelurk meat | HP +10, rads +25, Endurance +1 | 0.5 | 22 | 10 HP regeneration 3600 (Endurance) | |
Queen Nukalurk meatNuka-World | HP +120, Endurance +2, rads +28 | 0.5 | 22 | 10 | |
Rabbit legFar Harbor | HP +10, rads +8 | 1 | 7 | 10 | |
Rad-rat meatNuka-World | HP +25, rads +2 | 0.5 | 5 | 10 | |
Rad-rat steakNuka-World | HP +48, max AP +5 | 1 | 8 | ||
Radroach meat | HP +15, rads +11 | 0.1 | 3 | 10 | |
Radscorpion egg | HP +35, rads +11 | 0.1 | 48 | 10 | |
Radscorpion egg omelet | Cure all addictions, HP +75 | 0.1 | 65 | 10 | |
Radscorpion meat | HP +75, rads +13 | 1 | 55 | 10 | |
Radscorpion steak | HP +150, Energy Resist +25 | 1 | 65 | 10 HP regeneration 3600 (Energy Resist) | |
Radstag meat | HP +60, rads +13 | 1 | 50 | 10 | |
Radstag stew | HP +150, Energy Resist +30 | 1 | 60 | 10 HP regeneration 3600 (Energy Resist) | |
Raw fog crawler meatFar Harbor | HP +90, rads +6 | 1 | 110 | 10 | |
Razorgrain | HP +10, rads +2 | 0.1 | 5 | 10 | |
Ribeye steak | HP +110 | 1 | 40 | 10 | |
Roasted antNuka-World | HP +45 | 0.5 | 7 | 10 | |
Roasted bloodwormNuka-World | HP +20, radiation resistance +10 | 0.5 | 10 | ||
Roasted mirelurk meat | HP +70, Max AP +10 | 0.5 | 40 | 10 HP regeneration 1800 (AP boost) | |
Salisbury Steak | HP +30, rads +9 | 0.5 | 20 | 10 | |
Salisbury Steak (preserved) | HP +60 | 0.5 | 25 | 10 | |
Seasoned rabbit skewersFar Harbor | HP +45, Luck +1 | 0.1 | 15 | 10 (HP), 1800 (Luck) | |
Silt bean | HP +10, rads +3 | 0.1 | 6 | 10 | |
Slocum's BuzzBites | HP -10, Max AP +25, Perception +1 | 0.5 | 0 | 3600 (AP boost), 3600 (Perception) | |
Softshell mirelurk meat | HP +40, rads +15 | 0.5 | 22 | 10 | |
Squirrel bits | HP +15, rads +5 | 0.1 | 4 | 10 | |
Squirrel stew | +2% XP gain for 2 hours, HP +105 | 1 | 24 | 10 HP regeneration 7200 (XP boost) | |
Squirrel on a stick | HP +45 | 0.1 | 15 | 10 | |
Stingwing filet | HP +130, Perception +1 | 0.5 | 35 | 10 | |
Stingwing meat | HP +65, rads +9 | 0.5 | 30 | 10 HP regeneration 3600 (Perception) | |
Sugar Bombs | HP +15, rads +7 | 0.5 | 11 | 10 | |
Sugar Bombs (preserved) | HP +30 | 0.5 | 14 | 10 | |
Sweet roll | HP +20, rads +4 | 0.1 | 9 | 10 | |
Synthetic gorilla meat | HP +30 | 1 | 28 | 10 | |
Tarberry | HP +10, rads +2 | 0.1 | 5 | 10 | |
Tasty deathclaw omelette | Increases heal rate, HP +115, Max HP +50 | 0.1 | 100 | 10 HP regeneration 7200 (heal rate), 7200 (HP boost) | |
Tato | HP +10, rads 5 | 0.5 | 7 | 10 | |
Tato flower | HP +10, rads +5 | 0.5 | 7 | 10 | |
The Captain's FeastFar Harbor | +10% experience points | 0.5 | 1000 | 7200 | |
Thistle | HP +10, rads +5 | 0.1 | 5 | 10 | |
Vegetable soup | +25 Rad Resist for 1 hour, HP +55 | 1 | 13 | 10 HP regeneration 3600 (Rad Resist) | |
Wild corn | HP +10, rads +3 | 0.1 | 6 | 10 | |
Wild mutfruit | HP +10, rads +2 | 0.1 | 8 | 10 | |
Wild razorgrain | HP +10, rads +2 | 0.1 | 5 | 10 | |
Wild tarberry | HP +10, rads +2 | 0.1 | 5 | 10 | |
Wolf meatFar Harbor | HP +20, rads +8 | 0.5 | 8 | 10 | |
Wolf ribsFar Harbor | HP +60, night vision, bonus weapon accuracy | 0.5 | 16 | 10 (HP), 300 (vision and accuracy) | |
Yao guai meat | HP +80, rads +6 | 1 | 85 | 10 | |
Yao guai ribs | HP +165, Damage Resist +15 | 1 | 90 | 10 (heal), 3600 (Damage Resist) | |
Yao guai roast | +10 melee damage, HP +210 | 1 | 110 | 10 HP regeneration 3600 (Melee boost) |
Drinks[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Blood pack | HP +50 | 0.1 | 10 | 10 | |
Dirty water | HP +20, rads +7 | 0.5 | 5 | 10 | |
Drugged water | HP +20, rads +7, Perception -1 | 0.5 | 8 | 0.5 | 10 HP regeneration 120 (Perception) |
Deezer's lemonade | HP +50 | 0.5 | 1 | 10 | |
Ice cold Nuka Cherry | HP +75, rads +5, AP +35 | 1 | 40 | 10 | |
Ice cold Nuka Cola | HP +45, rads +5, AP +20 | 1 | 20 | 10 | |
Ice cold Nuka-Cola OrangeNuka-World | |||||
Ice cold Nuka Cola Quantum | HP +650, rads +5, AP +125 | 1 | 50 | 0.1 | 10 |
Ice cold Nuka-Cola QuartzNuka-World | |||||
Ice cold Nuka-Cola VictoryNuka-World | |||||
Ice cold Nuka-Cola WildNuka-World | |||||
Ice Cold Nuka-GrapeNuka-World | |||||
Ice cold VimFar Harbor | HP +55, AP +10 | 1 | 20 | 10 | |
Ice cold Vim Captains BlendFar Harbor | HP +700, +120 AP, -2 Charism, Scent of the Sea | 1 | 50 | 10 (HP and AP), 120 (Charisma and Scent of the Sea) | |
Ice cold Vim QuartzFar Harbor | HP +75, AP +35, +20 carry weight | 1 | 40 | 5 (HP and AP), 300 (carry weight) | |
Ice cold Vim RefreshFar Harbor | HP +75, AP +60, +12 AP regeneration | 1 | 40 | 10 (HP), 5 (AP), 60 (AP regen) | |
Newka-ColaNuka-World | HP +200, AP +50 | 1 | 20 | 10 | |
Nuka-BerryNuka-World | HP +200, AP +50, rads - 500 | 1 | 20 | 10 | |
Nuka-BuzzNuka-World | HP +35, AP +125 | 1 | 20 | 10 | |
Nuka-CideNuka-World | HP +1200, AP +300, +50 max HP, +20 max AP, +35 radiation resistance, + 35 carry weight | 1 | 20 | ||
Nuka-Cola OrangeNuka-World | HP +100, AP +50, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-Cola QuartzNuka-World | AP +250, rads +11 | 1 | 40 | 10 | |
Nuka-Cola VictoryNuka-World | HP +840, rads +11 | 1 | 40 | 10 | |
Nuka-Cola WildNuka-World | HP +20, AP +20, rads +2 | 1 | 20 | 10 | |
Nuka-CoolerNuka-World | HP +1200, AP +349, max HP +50, max AP +20 | 1 | 20 | ||
Nuka-FancyNuka-World | HP +100. AP +100 | 1 | 20 | 10 | |
Nuka-FreeNuka-World | HP +130 | 1 | 20 | 10 | |
Nuka-FruttiNuka-World | HP +200, AP +50, rads -500, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-GrapeNuka-World | HP +100, AP +50, rads -400 | 1 | 20 | 10 | |
Nuka-HeartyNuka-World | HP +150, AP +50, carry weight +25 | 1 | 20 | 10 | |
Nuka-LixirNuka-World | HP +100, damage resistance +35, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-LoveNuka-World | HP +100, AP +300 | 1 | 20 | 10 | |
Nuka-PowerNuka-World | Carry weight +60 | 1 | 20 | ||
Nuka-PunchNuka-World | HP +100, AP +50, max HP +30, max AP +10, -500 rads | 1 | 20 | ||
Nuka-RayNuka-World | HP +999, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-RushNuka-World | HP +999, AP +40 | 1 | 20 | 10 | |
Nuka-SunriseNuka-World | HP +100, AP +50, radiation resistance +25 | 1 | 20 | 10 | |
Nuka-TwinNuka-World | HP +100, AP +50 | 1 | 20 | 10 | |
Nuka-VoidNuka-World | Max hit points +30, max AP +10, carry weight +25 | 1 | 20 | ? | |
Nuka-XtremeNuka-World | Max HP +30. Max AP +10, rads -500 | 1 | 20 | ||
Purified water | HP +40 | 0.5 | 20 | 10 | |
Raw sapFar Harbor | HP +20, rads +2 | 0.5 | 12 | 10 | |
VimFar Harbor | HP +30, AP +10 | 1 | 20 | 10 (HP), 5 (AP) | |
Vim Captain's BlendFar Harbor | HP +600, AP +100, -2 Charisma, Scent of the Sea | 1 | 50 | 10 (HP), 120 (Charisma and Scent of the Sea) | |
Vim QuartzFar Harbor | HP +75, AP +25, +15 carry weight | 1 | 40 | 10 (HP), 5 (AP), 300 (carry weight) | |
Vim RefreshFar Harbor | HP +50, +35 AP, +10 AP regeneration | 1 | 40 | 10 (HP), 5 (AP), 60 (AP regen) | |
Ware's brewFar Harbor | HP +100, rads -100 | 0.5 | 12 | 10 |
Alcohol[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Beer | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Bobrov's best moonshine | Charisma +1, Strength +1, Intelligence -1, Max HP +25 | 0.5 | 30 | 0.15 | 300 |
Bourbon | Endurance +1, Strength +1, Intelligence -1 | 1 | 7 | 0.05 | 240 |
Dirty Wastelander | Intelligence -2, Strength +3, Charisma +1 | 0.5 | 10 | 0.1 | 300 |
Fire BellyFar Harbor | HP -30, variable bonus to attack damage based on current health | 0.1 | 48 | 0.25 | |
Gwinnett Ale | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Brew | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Lager | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Pale | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Pilsner | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Gwinnett Stout | Strength +1, Charisma +1, Intelligence -1 | 1 | 5 | 0.05 | 180 |
Ice cold beer | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Ale | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Brew | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Lager | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Pale | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Pilsner | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Gwinnett Stout | Strength +1, Charisma +1, Intelligence -1, AP +35 | 1 | 5 | 0.05 | 180 |
Ice cold Nuka-Cola DarkNuka-World | |||||
Nuka-BombdropNuka-World | Strength +1, Endurance +1, Agility +1 | 1 | 20 | ? | 240 |
Nuka-Cola DarkNuka-World | Strength +1, Endurance +1, Perception -1 | 1 | 50 | 0.05 | 240 |
Poisoned wine | Strength +1, Intelligence -1, Max AP +15 | 1 | 50 | 0.05 | 180 |
Rum | Agility +1, Strength +1, Intelligence -1 | 1 | 8 | 0.05 | 240 |
Vodka | Max HP +25, Strength +1, Intelligence -1 | 1 | 5 | 0.05 | 240 |
Whiskey | Strength +2, Intelligence -1 | 1 | 5 | 0.05 | 240 |
Chems[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Addictol | Cures all addictions. | 0.1 | 125 | ||
Agile sludgepakFar Harbor | Rads +150, variable increases to AP regeneration rate | 0.1 | 48 | 720 | |
Antibiotics (Survival difficulty) | Cures diseases | 0.1 | 75 | ||
Berry Mentats | Highlights living targets. | 0.1 | 60 | 0.1 | 480 |
Buffjet | Slows time for 15 seconds. Strength +3, Endurance +3, Max HP +65, Max AP +35 | 0.1 | 75 | 0.15 | 15 |
Buffout | Strength +2, Endurance +2, Max HP +50 | 0.1 | 45 | 0.1 | 300 |
Bufftats | Strength +3, Endurance +3, Max HP +65, Perception +3 | 0.1 | 75 | 0.15 | 480 |
Calmex | ×2 sneak attack multiplier, Perception +3, Agility +3 | 0.1 | 100 | 0.35 | 480 |
Calmex silkNuka-World | ×2 sneak attack multiplier, Perception +3, Agility +3, Luck +3 | 0.1 | 250 | 0.35 | 0.1 |
Curie's Healthpak | HP +35, rads -300 | 0.5 | 90 | ||
Daddy-O | Intelligence +3, Perception +3, Charisma -2 | 0.1 | 50 | 0.15 | 600 |
Day Tripper | Luck +3, Charisma +3, Strength -2 | 0.1 | 40 | 0.15 | 300 |
Durable sludgepakFar Harbor | Rads +150, variable increases to damage resistance | 0.1 | 48 | 720 | |
Fury | Increases melee damage by 50%. | 0.1 | 70 | 0.15 | 480 |
Glowing blood pack | HP +40%, Rad Resist +75 | 0.1 | 30 | 5 (heal), 600 (Rad Resist) | |
Grape Mentats | Buy for 10% lower, sell for 10% higher; Charisma +5 | 0.1 | 60 | 0.1 | 480 |
Herbal anodyne (Survival difficulty) | Improves resistance against insomnia and weakness | 0.5 | 20 | ||
Herbal antimicrobial (Survival difficulty) | Improves resistance against infections and parasites | 0.5 | 20 | ||
Herbal stimulant (Survival difficulty) | Improves resistance against fatigue and lethargy | 0.5 | 20 | ||
Irradiated blood | HP +50, rads +20 | 0.3 | 50 | 5 | |
Jet | Slows time for 10 seconds. | 0.1 | 50 | 0.1 | 10 |
Jet Fuel | Increased AP recovery rate. | 0.1 | 60 | 0.15 | 480 |
Med-X | Damage Resist +25 | 0.1 | 50 | 0.1 | 300 |
Mentats | Intelligence +2, Perception +2 | 0.1 | 50 | 0.1 | 300 |
Mysterious serum | Damage Resist +50, rads -36,000 | 0.1 | 25 | 3600 | |
Orange Mentats | +10% V.A.T.S. accuracy. | 0.1 | 60 | 0.1 | 480 |
Overdrive | +25% Critical Chance, Damage +25% | 0.1 | 55 | 0.15 | 480 |
Psycho | Damage +25%, Damage Resist +25 | 0.1 | 50 | 0.1 | 300 |
Psychobuff | Damage +25%, Strength +3, Endurance +3, Max HP +65 | 0.1 | 70 | 0.15 | 480 |
Psycho Jet | Slows time for 15 seconds, Damage +25%, Damage Resist +35, Max AP +35 | 0.1 | 70 | 0.15 | 480 |
Psychotats | Damage +25%, Damage Resist +15, Perception +3 | 0.1 | 70 | 0.15 | 480 |
RadAway | Rads -300 | 0.1 | 80 | 5 | |
Rad-X | Rad Resist +100 | 0.1 | 40 | 180 | |
Refreshing beverage | Cures all addictions, HP +500, rads -1000 | 0.5 | 110 | ||
Resilient sludge cocktailFar Harbor | Radiation resistance -150, max HP +75 | 0.5 | 12 | 720 | |
Skeeto Spit | Max HP +25 | 0.1 | 40 | 1200 | |
Smooth OperatorNuka-World | Charisma +3, Bartering is 10% easier | 0.1 | 60 | ||
Stimpak | HP +30% | 0 | 48 | 5 | |
Strong sludge cocktailFar Harbor | Rads +150, variable bonuses to Strength| width=10%| | ||||
Ultrajet | Slows time for 15 seconds, Max AP +100 | 0.1 | 67 | 0.15 | 15 |
Vault 81 cure | HP +50% | 0.3 | 400 | 5 | |
X-111 Compound | Rads -600 | 0.3 | 40 |
Miscellaneous[edit | edit source]
Name | Effect | Weight | Value | Addiction chance | Duration in seconds |
---|---|---|---|---|---|
Gulper slurryFar Harbor | Activates stealth field | 1 | 80 | 10 | |
Robot repair kitAutomatron | Robot companion HP +30% | 0.1 | 48 | 10 | |
Stealth Boy | Activates stealth field | 1 | 100 | 30 |
Retrieved from 'https://fallout.gamepedia.com/index.php?title=Fallout_4_consumables&oldid=2139947'
WHAT THIS MOD DOES
This mod replaces most packaged foods such as, boxed goods, and can goods.
It will enhance your food hunting experience making food items more
visually appealing, detailed, and more realistic.
Texture maps have been doubled in size from the originals.(1024×1024)
Normal maps are in proper DX10 format.
It will enhance your food hunting experience making food items more
visually appealing, detailed, and more realistic.
Texture maps have been doubled in size from the originals.(1024×1024)
Normal maps are in proper DX10 format.
TEXTURES THAT HAVE BEEN REPLACED
*Clean textures only show up before the bomb drops
Blamco Mac and Cheese
Blamco Mac and Cheese Clean
Cram
Dandy Boy Apples
Dog Food
Fancy Lads
Fancy Lads Clean
Insta Mash
Insta Mash Clean
Potted Meat
Pork n Beans
Potato Crisps
Salisbury Steak
Salisbury Steak Clean
Industrial shortening
Yum Yum Deviled Eggs
Blamco Mac and Cheese Clean
Cram
Dandy Boy Apples
Dog Food
Fancy Lads
Fancy Lads Clean
Insta Mash
Insta Mash Clean
Potted Meat
Pork n Beans
Potato Crisps
Salisbury Steak
Salisbury Steak Clean
Industrial shortening
Yum Yum Deviled Eggs
TOOLS USED TO MAKE THIS MOD
B.A.E.by jonwd7
Gimp
Photoshop CS6
Photoshop Normal Map Converter Tool by TrophiHunter
Gimp
Photoshop CS6
Photoshop Normal Map Converter Tool by TrophiHunter
INSTALL
Install using NMM
or
Manual Install
1. Extract the file using 7zip or a similar archive extractor
2. Place textures folder in the Fallout 4 Data directory located here:
C:Program Files (x86)SteamsteamappscommonFallout 4
C:Program Files (x86)SteamsteamappscommonFallout 4
3. Navigate to UserDocumentsMy GamesFallout 4
Open Fallout4.ini and find the line:
sResourceDataDirsFinal=STRINGS
Open Fallout4.ini and find the line:
sResourceDataDirsFinal=STRINGS
SORRY for this problem but I will soon give the same files as showed in this video.Download Grand Theft Auto V Free Full Version for Windows:-How to Install Grand Theft Auto V Free Full Version for Windows. This is Meet Maru and in this video I will show you How to Download and Install Grand Theft Auto IV Free Full Version for Windows 7/8/8.1/10The Download Link is Virus-Free.Download Link for Grand Theft Auto IV:-.The above link would have different files from the one showed in this video. Download windows 7. Hey wassup guys.
4. Add this to the end of the line:
, TEXTURES
Example: sResourceDataDirsFinal=STRINGS, TEXTURES
, TEXTURES
Example: sResourceDataDirsFinal=STRINGS, TEXTURES
5. Install Complete
CREDITS
clintmich – Author
jonwd7 – for B.A.E.
TrophiHunter – for PS Normal Map Converter Tool
Bethesda – for another awesome Fallout
Gamers(YOU) – For downloading and using my mods which inspires me to make more!
jonwd7 – for B.A.E.
TrophiHunter – for PS Normal Map Converter Tool
Bethesda – for another awesome Fallout
Gamers(YOU) – For downloading and using my mods which inspires me to make more!
Must Try It
One of the biggest ways Fallout 4 differs from its predecessors is its focus on crafting and settlement building. Much like in past games, the junk found throughout the game world can be collected, but in Fallout 4 the parts can then be used to build and improve settlements created throughout the wasteland.
Managing settlements and raising the happiness of the settlers living therein is one of the more challenging gameplay elements of Fallout 4. Happiness is also important for players who want to unlock the “Benevolent Leader” trophy/achievement in Fallout 4, but as stated previously, it’s no easy feat.
This guide is for those looking to raise the happiness of their settlements with hope of unlocking the Benevolent Leader achievement/trophy, as well those that that just want tips on raising their settlements’ happiness levels in general.
Preparation
This is truly one of the more daunting challenges that can be found in Fallout 4‘s post-apocalyptic Bostonian wasteland. So before attempting to raise the maximum happiness of a settlement, first focus on leveling and collecting bottle caps, perhaps until the main quest is finished.
While it’s certainly possible to accomplish this before finishing the main quest, getting that out of the way will likely put players in a better position to be successful. Also be sure to maintain the “chosen settlement” periodically while completing the main quest, so the work is spread throughout the game.
To improve the settlement, players should be adding food, water, beds, and other resources, while also building a recruitment beacon to attract as many settlers as possible. Settlers from other settlements besides the primary one can be told to travel there if the player character’s charisma is high enough, so keep that in mind if it’s a struggle to reach the 20 settler mark.
While leveling and going through the main quest, try to funnel skill points into Charisma, as Charisma is crucial to the later stages of maintaining a settlement. Two other perks that one should spend skill points on are the Local Leader and Cap Collector perks, as they will both come in handy later on, and are the most important out of Fallout 4‘s 275 perk levels for successful settlement building.
Fallout 4 has no level cap, so players that find themselves at the end of the main quest without the proper skills leveled can simply keep grinding by completing quests and defeating enemies until they do have the necessary skills.
Meet the Needs of the People
When ready to start truly trying to raise the settlement to maximum happiness, be sure to build a clothes store and a trading store, in addition to as many clinics and restaurants as possible. This is where the Local Leader and Cap Collector perks come into play, as the former allows players to open these shops in the first place, and the latter allows them to invest in the shops, raising their overall buying capacity as a result.
Opening these stores will require a significant investment of caps, which is one of the reasons why we recommend waiting until finishing the main quest to start. Unless players are using the infinite bottle caps glitch, it will take quite a long time to raise the necessary funds.
Players should also keep an eye on the basic needs of the people, which includes maintaining the food and water sources, as well as supplying enough beds and defense. Whenever one of these areas is lacking, their icons will be red, and a caution sign will be seen next to the name of the settlement in the Pip-Boy.
To have a decent supply of food in a settlement, pick an area to plant crops, and then assign settlers to maintain the crops. Build water purifying machines for the settlement as well, but keep in mind that they will need to be powered by generators. Make sure to build any beds under a roof, as that seems to have an effect on the happiness of the settlers.
Armour Potted Meat Nutrition Facts
Even if there is an adequate amount of these resources available to the settlers, when in doubt, just add more, as more of everything can improve the happiness stat. This is especially true for defense, so build as many turrets as possible, though don’t assign too many settlers to guard posts; assign them to crops and shops instead.
The only resource that does not appear to have any effect on the happiness stat is power. Power is necessary for things like traps and generators, so there wil be a lot of power in the settlement, but don’t stress too much about it as it is not hugely important to the task at hand.
Things to Consider
While the reviews for Fallout 4 praise it as one of the best games of the year, there’s no denying that the game definitely has its fair share of bugs. Unfortunately, this particular achievement/trophy and the process of raising a settlement to maximum happiness is not free from these issues, so there are some things players should keep in mind during the process.
First of all, some gamers have reported that it is impossible to achieve max happiness with a companion following the player. Others have disputed this claim, but those having difficulties may consider sending any companions to a different settlement, just in case.
Second, being away from the settlement tends to trigger an issue wherein the settlement is not properly registering all that’s actually in it. This means that even though more beds and food resources may have been recently added, the game may claim that there is a deficiency, and the happiness of the settlement will reflect that deficiency. Visiting the settlement again usually fixes this problem.
In fact, the best thing to do is to stay in the settlement when doing nothing but attempting to raise max happiness, as just standing around the settlement and spending time there seems to make the happiness stat rise. Alternatively, utilizing the wait function and sleeping in the settlement is also helpful in this regard.
Unfortunately, some players have reported being stuck at 99 happiness, which can be frustrating for obvious reasons. Those that are having difficulties bumping the happiness up to 100 should try the waiting trick, or filling the settlement with decorations.
Setting up trade routes to go through the settlement also helps, as does clearing out any debris or junk, such as destroyed cars or fallen trees, which is also a way to collect valuable crafting materials. Simpsons hit and run grid. Fill the settlement with as much resources, decorations, and shops as possible, and keep waiting or sleeping there to try to make the happiness stat rise.
Following this guide should prove useful to anyone going for the Benevolent Leader achievement/trophy in Fallout 4, and for anyone trying to raise the happiness levels of their settlements to maximum. If you have any additional tips that make the process a little easier, feel free to drop a comment below and let us know other methods for raising the happiness stat of settlements in Fallout 4.
Fallout 4 is currently available for PC, PlayStation 4, and Xbox One.
Source: TrueAchievements
Longneck Lukowski's Cannery
Site
map marker
part of
External links
owners
merchants
Other actors
creatures
robots
Other
quests
Technical
cell name
LongneckLukowskisExt
LongneckLukowskisExt02
LongneckLukowskis01 (interior)
POIRJ20 (toilets north)
LongneckLukowskisExt02
LongneckLukowskis01 (interior)
POIRJ20 (toilets north)
ref id
0000da5c
0000da7b
0003b6ed (interior)
0000da5b (toilets north)
0000da7b
0003b6ed (interior)
0000da5b (toilets north)
terminal entries
Maps
Longneck Lukowski's Cannery is a location in the Commonwealth in 2287.
BackgroundEdit
Longneck Lukowski's Cannery was a meat processing and packing plant that survived the Great War relatively unscathed. By 2287, the plant was rediscovered by Theodore Collins, who has managed to repair the Mister Handies within it to, once again, work processing the meat. Theodore also taught himself how to operate the canning retorts and began working with various traders to bring him meat and sell his product. The traders were unable to bring him enough meat to keep up with demand, so he began mixing in meat from mole rats in the basement and hoping nobody would notice. Eventually one of the canning retorts exploded, causing the basement to become infested with feral ghouls. He then began mixing in the meat from the feral ghouls to keep up with demand, causing consumers to become ill.
When the Sole Survivor encounters the cannery, they find Theodore arguing with Trader Rylee about the quality of the meat. He claims that the meat was contaminated by mole rats and warns the Sole Survivor to stay out of the basement. When the Sole Survivor goes down to investigate, he locks the elevator to prevent them from telling anyone his secret.
LayoutEdit
ExteriorEdit
Longneck Lukowski's Cannery is constructed with reinforced concrete and a flat roof with three large red and white painted chimneys rising above it. The main entrance doors are on the west side of the building, with a metal stairway leading up to the roof space on the east side. On the roof is a small office entered via a Novice locked door. Inside to the left is an Expert locked safe and other minor loot.
Production areaEdit
Entering the interior of the cannery there is a small reception and shop area, leading into the cannery proper. There are a few catwalks and, on the northern end, an elevated office with some more loot. Red buttons on either side will open the yellow doors of the canning retorts on the ground floor and allow access to a small area behind them. At the upper south side of the cannery there's an elevator (at the top, there is a red button one needs to push, elevator is in the ground) that goes down into the basement and leads to a long, winding tunnel.
BasementEdit
In the basement area where the stairs lead down into water with an exit tunnel on the left, behind the stairs there is an underwater tunnel leading to a duffle bag, suitcase, and an Advanced locked safe.
Going back up the stairs onto the upper walkway, the path will split into a short branch on the left leading to a machine gun turret and a fusion core powered generator on the right.
Notable lootEdit
- Barter bobblehead - In the north office room overlooking the cannery floor.
- Tales of a Junktown Jerky Vendor issue #4 - In the same office room as the bobblehead
- Longneck Lukowski's key - On Theodore Collins, assigned to open the door leading to the same office room. However, the door is already open, rendering the key useless.
- Fusion core - In the basement area, after the sewer section.
- 46 cans of potted meat, the largest amount in a single section in the base game.
Related questsEdit
NotesEdit
- The basement/tunnel section of the local map is only displayed after taking the elevator down.
- Trader Rylee can be found here for recruiting. She is a level 4 trader for a general store, meaning if one places her at a level 3 general store, it will be upgraded to a level 4 store.
- If Cait enters the cannery, she may comment about the meat, calling it 'junk' and commenting about how disgusting it is to put meat in a can when entering the cutting room.
- If Codsworth enters the cannery, he may comment that some mysteries, such as where the meat comes from, are best left unsolved.
- If Deacon enters the room in the basement containing mole rat carcasses, he may comment about how he wished he didn't recently eat mole rat.
- In a random encounter, the player character can happen upon a settler, who will complain at the quality of Lukowski's meat and place the location of the cannery on your map. After confronting the settler, he will continually ask the player character to excuse his sickness as the mystery meat has given him 'bowel issues.'
- The door leading to the Barter bobblehead has a master lock-picking requirement to open, until the dialogue between Theodore Collins and Rylee has ended, when Theodore gives the player the warning about entering the basement.
- If the player speaks to Stanley Carrington and asks about a 'Dead Drop,' Robert Joseph MacCready will comment about how he got sick from a 'bad batch of cram.' Whether this is foreshadowing or a reference to the 'Mystery Meat' quest is unknown.
AppearancesEdit
Longneck Lukowski's Cannery appears only in Fallout 4.
GalleryEdit
Barter bobblehead and Tales of a Junktown Jerky Vendor
Roof rack
Roof office
Theodore Collins and Trader Rylee
Weapons lockup
Collins collection
Conveyor with robots workers
Upper rooms
Collins' terminal
Collins-made ghoul
Catacombs
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